Yupa's Krandon's Point Walkthrough Version 1.0, September 30, 2002 You will need: 4-5 Good Advanced Players (Stunners, w/ Druids) Recommended: More Acid EQ From Market Square: 11w, n, 3u, all n, u, n, u A. Acid Sleeves 1. w: Howling Moldoonese Imps , Rabid Tree Nymphs a. Both aggro, trees acid, both wander. Pick a good time to go in. Clear this area. 2. w, s, e, w, n, s, w 3. d: 2 Glo-Worms 4. d: 3 Glo-Worms 5. u: 5 Glo-Worms 6. u: 2 Glo-Worms 7. u: 3 Glo-Worms 8. n: 9 Rabid Tree Nymphs , Druid Alchemist Chichini B. Black Stripe 1. u: Tree Nymph, 2 Mighty Winds 2. 2n: 3 Mighty Winds 3. n: 4 Mighty Winds 4. slide n, u: 2 Stench 5. e: 3 Stench 6. n, d: Branson 7. u , s 8. e: 2 Stench 9. 3u, e: 2 Phantom Ensigns 10. 2w: 2 Phantom Ensigns, *Wakizashi* 11. e, send a druid all d, w, n, get Wakizashi from corpse, back to group, e, unlock/open mind, d: 3 Phantom Ensigns 11. w: Phantom Ensign, 2 Private Phantoms 12. w: 2 Private Phantoms, 1 Corporal Phantom 13. w: 3 Corporal Phantoms 14. w: 1 Corporal Phantom, 2 Phantom Sergeants 15. w: 3 Phantom Sergeants 16. u: Phantom Sergeant, Phantom Major <3 Conjures> 17. e: 3 Phantom Majors 18. w: Phantom Major, Phantom Commander 19. e: 3 Phantom Commanders 20. w: 2 Phantom Ensigns, Phantom Commander 21. e: Phantom Admiral , Phantom Commander, Phantom Major, *Penis Cream* 22. u: 2 General's Guards 23. unlock/open penis (use cream), u: One-Star Phantom General 24. n: Four-Star Phantom General 25. u: Five-Star General 26. n: 2 General's Guards , High Phantom Master , *The Key to Thought* C. Crystal Rope, Balisong 1. unlock/open thought u, u, n, d, u: 2 Samurai Warriors , Enchantment of Drarcladesin , *Armor of the Seven Plagues* 2. unlock/open enchantment n, n, u: 2 Samurai Warriors 3. n: 3 Samurai Warriors 4. u: 2 Samurai Warriors 5. n: 4 Samurai Warriors 6. u: 3 Samurai Warriors 7. e: 2 Samurai Warriors 8. d: 3 Samurai Warriors 9. u: 5 Samurai Warriors 10. d: 4 Samurai Warriors 11. e: 3 Samurai Warriors 12. n: 5 Samurai Warriors 13. n: 2 Samurai Warriors, Toshiro Mifune , *Black Worn Robes* D. Contacts and Keys 1. unlock/open inscription e, e a. Foyer. 3 Sash Portals here. Leave a post. 2. Ent Yellow a. send a druid sliding east; looking for a room called Serenity..., with exits South and Up, up should have 2 mobs: The Vision and Blacksmith b. Have everyone recall, summon to the druid. 3. u: Blacksmith , The Vision 4. Ent black to return to Foyer 5. Ent Blue a. Wandering mobs in the maze, use caution, Clear Charging Troopers 6. w, n, u, d 7. e: 3 Troopers, King , *The Number "2"* 8. Ent Throne to return to Foyer. 9. Ent Red: The Cityguard from Hell 10. n: The Unrepeatable Bug , *The Number "3"* 11. s, u, unlock/open Two, u, unlock/open Three E. Okehazama's Cross, Samurai Sword 1. u: Okehazama 2. u: Sumo 3. n: 2 Sumo 4. d: 3 Sumo 5. u: 2 Sumo 6. e: 4 Sumo 7. u: 2 Sumo 8. e: 2 Sumo 9. w: Sumo 10. u: 3 Sumo 11. Slide 1e (only 1!) a. Probably good to Equinox a druid or three. 12. e: Krandon Sensi, Master Samurai 13. Recall, you're done. EQ Mobs Druid Chichini: The Acid Repellant Sleeves of Chichini (AC 10, DR 5/Str 10 Resist-Acid Arm) Steve Martin's Penis Cream (Ego 50/Sex 100 Non-Limited Hold Container) Bransom: Loom of the Clouds (Non-Limited Container) High Phantom Master: Black Stripe of the Phantom Regiment (AC 15, 5/6 About) Enchantment: The Crystal Rope of Drarcladesin (AC 12, 5/4 Neck) Toshiro Mifune: Balisong (12D4, DR 6/Armor -13 1-Attack Hold Weapon) The Vision: Contacts (AC 10, HR 4/Mana 100 Visor/Eye) Okehazama: Okehazama's +Cross+ (AC 8, 3/2 Badge) Krandon Sensi: Samurai Sword (6D9, 9/7 3-Attack Pierce Weapon)