Yupa's Darwin's Keep Walkthrough Version 1.1, January 25, 2003 You will need: 3 Advanced Players for the Bean Otherwise: Eh, low advanced, even duals for the rest From Market Square, 10e, s, e, n, e, A. Castle 1. n, all e, open portcullis 2. all e: Princess Darwin 3. u: Prince Darwin 4. d, 3w, u, all e: King Darwin 5. all w: Queen Darwin B. Amazing Jumping Bean 1. go to bridge, d, w, pick/open hole, d a. Mobs in this area are Evil Eye , and Ghost of a Servant . I hear servants give good exp for advanced players; don't need to kill either if you're going for the Bean though. 2. s, w, n, open trapdoor u, u, n, e, n, e, open trapdoor u, u, 2e, s. Or, just hunt nightmare, opening the trapdoors when you get stuck. Go up to the third level, hunt again, but don't open the last trapdoor until you're ready! 3. Now open trapdoor u, u: 5 Creeping Shadows , Your Worst Nightmare EQ Mobs Princess Darwin: A Jewelry Box (Hold/Belt Container, ~300 Midgets) Prince Darwin: Big Fluffy Pillow (AC 8, 3/3 Arm/Leg) King Darwin: Crown of King Darwin (AC 7, 3/4 Head) Queen Darwin: Nail-Biter (AC 9, 3/4 Ring) Your Worst Nightmare: The Amazing Jumping Bean! (AC 8, 3/5 Hold, Spec Proc)